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FieldThe music is a placeholder track.
| Tab | Open or put away the Commander PDA |
| W A S D | Walk the commander |
| Shift | Sprint while walking |
| Q / E | Turn the camera |
| Mouse wheel | Zoom the view |
| F | Camera follows the commander again |
| Map: left click | Select a unit (or yourself) |
| Map: hold + drag | Select every unit in a square |
| Map: right click | Commands for the selection at that spot |
| Map: hold right click | About whatever is under the cursor |
| Map: hold S | Scan the building under the cursor |
| Map: wheel | Zoom, one step per notch |
| Map: middle drag / WASD | Pan the map |
| C | Fly the map to the commander |
| E | Answer a unit's call |
| Tab | Put the PDA away |
| P | Stance of the selected group |
| T | Day speed: normal, fast, paused |
| N | Army size: 2k, 20k, 100k, 500k |
| L | Frame cap: off, 60, 30 |
| 1 2 3 4 | Ships, ground, planet, star system (debug) |
| Space | Launch to the other planet (star system view) |
| O / R | Outlines / chunky pixels (debug) |
Debug page (blueprints, terrain chunks)
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No contact with other commanders yet.
Requests and other commanders arrive once the basic systems are in.
You are playing an early prototype of Scalia. The gameplay is a heavy subject of change: what you see today may work differently, or be gone, tomorrow.